Urban Air is a collection of long duration / ready to use / surround urban backgrounds.

This is our first surround ambience library, it has been recorded across different cities with various microphones setup ( LCR ORTF / QUAD / 5.0 ) and then carefully collected and edited into 5.0 surround tracks.

You’ll find various moods and sonic characteristics including : downtown, suburban, industrial, small towns, quiet, loud and annoying traffic beds, wet city, side streets, parks, wide city squares, diffuse and distant urban elements, clean air tones or dirty gritty city noise …

The duration of the tracks varies between 02m 30s for the shortest and more than 08 minutes with the vast majority lasting around 04-05 minutes, so long scenes shouldn’t be a problem. Also, some sounds include markers highlighting (un)interesting sounds and events.


– 99 files / 33 sounds
– 12.92 GB (uncompressed)
– Total length : 146 minutes
s
Track List : https://axlsound.com/wp-content/uploads/2020/01/aXLsound-Urban-Air-Filelist.pdf

For more convenience, 2 versions are available : 

– splitted in 3 separate files : C / LR / LsRs , this way you can easily use the stereo files if you don’t need surround.
– 5 files per sound (multiple mono ) : .C / .L / .R / .Ls / .Rs

I mastered these sounds in a controlled sound editing room calibrated at 79 dB SPL, volume wise I tried to find the middle ground between a ” background level ” and being able to hear the sounds when you search through them, don’t hesitate to let me know if you think I totally missed the point here.

All the sounds are in high resolution 96 kHz / 24 bits and most importantly embedded with exhaustive metadata including a detailed description.
Compatible with Soundminer, Basehead, etc…

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This ambiences pack is the result of a short field recording trip / road trip I made in October 2019 around the beautiful land/soundscapes of the Scottish Highlands.

I decided to go with a LCR + AB setup, as while testing different options I found it to be very versatile and relatively light and small.

All mics were mounted inside the Cinela Albert basket for more convenience, allowing me to capture multichannel ambiences ( virtually 5.0 surround ) with a single thing to set up, and perfectly sheltered from wind.

I came across rivers, streams, lochs, waterfalls, lochs, harbours, lochs, quiet forests, reindeers slabs and more lochs.

This library contains 24 sounds /72 files embedded with full and detailed metadata ( Soundminer, Basehead, iXML ).

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Yes little suspicious man ! They are.

This free download features a mix of sounds coming from past and/or future aXLsound libraries.

The October/November 2019 pack contains samples from these releases :

  • LAMPS
  • URBAN PASSES BY
  • METAL SWEETENERS
  • 1970 FORD MUSTANG MACH 1
  • PLANES – TAKEOFFS & LANDINGS

↓ Source ↓

↓ Designed ↓

This library is quite self explanatory, ” Planes – Takeoffs & Landings ”  is a collection of various commercial jets taking off and landing on a runway.

We recorded as close as possible to the airport fences with a multi microphones setup giving you different sonic perspectives.

The “Source” folder contains 130 files corresponding to 34 different recordings :

AB stereo (LOM Usi)
– Cinela LCR array (Sennheiser MKH8040 ORTF + MKH8050 Center)
– a shotgun mic following the plane (Neumann KMR81)

The “ Designed” folder contains 46 files / 28 processed sounds such as fast jet fly by or sonic boom.

All the files are 96kHz /24bits and embedded with rich metadata ( Soundminer, Basehead, iXML ) .

 

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Extensive recording session of a 1970 Ford Mustang ” Mach 1 ” . The Mach 1 is a performance-oriented model of the Ford Mustang, its 351 cu in (5.8 L) Cleveland V8 produces 300 HP.

This library contains onboard ( up to 8 mics ) , exterior and all the spot effects and foley you’ll need ( doors, windows, seatbelt, trunk, indicators… )

For greater edit possibilities, the exterior tracks were recorded with various microphones setups :

– static wide AB array
– static Cinela LCR array ( ORTF + Center )
– Neumann KMR81 shotgun mic following the car

For the onboard setup, here’s what you’ll find:

– 2 mics in the engine ( static omni + dynamic cardioïd )
– 3 mics on the exhaust ( lavalier + static cardioïd + dynamic omni )
– MKH 8040 ORTF + a hidden lavalier inside the cabin

Foley and spot FX were recorded with the Neumann KMR81 and Sennheiser 80XX LCR setup.

All the sounds are 96 kHz / 24 bits and most importantly embedded with exhaustive metadatas for improved search results, including a detailed description, microphone names/setup, etc…
Metadata compatible with Soundminer, Basehead, etc…

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Urban Passes By delivers hundreds of different vehicles passing by in an urban environment, covering all your needs for traffic scenes, especially to edit cars in the background or vehicles passing by your main character’s car during an onboard scene.

No need to search through your numerous traffic recordings to find the one “pass by”, we gathered hundreds of them from very slow to fast, dry cobblestones to very wet asphalt.
This library aims to help sound editors quickly find the whooshin’ vehicles they need, it includes passes by of cars, motorcycles, mopeds, trucks, etc…

The “Source” folder contains 337 files corresponding to 183 different recordings with various microphones setups :

– AB
– Cinela LCR array ( ORTF + Center )
– Some sounds are simultaneously recorded from inside and outside a car, giving you extra edit possibilities

The “ Designed” folder contains 59 stereo files with processed sounds such as :

– Interior “whoosh” passes
– Isolated wet asphalt textures
– Resonant bass vehicle textures

All the sounds are 96 kHz / 24 bits and most importantly embedded with exhaustive metadatas, including a detailed description, surface type, microphone setup, etc…
Metadata is compatible with Soundminer, Basehead, etc…

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Lamps focuses on the buzzing/humming sound of light bulbs, lamps, fluorescent tubes, you name it… You can find a sound for any electricity driven device you can imagine.

These sounds can be used as pure effects or as a layer in your ambiances/atmos tracks to create a buzzing hallway or even to add tension in a basement scene with a fluorescent tube.

Low humming growls, aggressive and high pitched, glass resonant tubes, tiny filament lamp, fridge style hums,etc…

This library contains 44 designed textures and about 20 source material files with full and detailed metadata embedded ( Soundminer, Basehead, iXML ) , all at 96kHz / 24 bits.

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Designed :

Source :

Metal Sweeteners / Gun Hyper-Realism contains hundreds of metal sounds to enhance your gun fights.


We recorded tons of different metallic objects like wrenches, cameras, stands, microphones,etc… to create different hits and textures for the Source Material kit, everything was recorded at 192 kHz with the famous Sennheiser MKH 8040/8050 microphones in order to capture all the harmonics up to 50-60 kHz.  Then we layered/edited/pitched, crushed them to create the sounds in the Designed folder.

The “Source” folder contains 91 files and hundreds individual sounds divided into these categories:

– Hit
– Scrape
– Screw
– Rattle
– Mech
– Click
– Slide

The “Designed” folder contains 20 files and many more individual sounds, all created from the “Source Material”:
– Silenced/Suppressed shots
– Reload
– Bullets
– Mechanics
– Ejections
 
The “Synced” folder contains multiple groups of 8 layers + 3 silencers/suppressor, all sync’ed on some of the most common guns rate of fire :
– Ak 47
– M16
– Uzi
– MP5
– M60
– M4

All the sounds are 192 kHz / 24 bits, giving you all the process flexibility you need. Most importantly the files are embedded with exhaustive metadata compatible with Soundminer, Basehead, etc…

This library is perfect to spice up “boring” real life recordings, create a whole new futuristic weapon or just to give that ” Hyper Realistic ” feel to the project you’re working on.

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